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Journal of Gaming & Virtual Worlds 12.3 is out now
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Tessa Mathieson |
Thu, 25 Feb 2021 14:52:14 +0000 |
284 lines |
Immersive Promotion Design Ltd.: Call For Research Toolkits & Consultants
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Matthew Freeman |
Mon, 22 Feb 2021 09:25:00 +0000 |
207 lines |
Digital Art and Design keynote and CfP
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Brian Little |
Wed, 17 Feb 2021 14:43:59 +0000 |
62 lines |
FINAL main-round CFP extension for iLRN 2021 Virtual Conference (IEEE Tech. Co-Sponsored)
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Lee, Mark |
Wed, 17 Feb 2021 10:09:09 +0000 |
197 lines |
RLUK Digital Shift Forum - forthcoming speakers - digital creativity and learning spaces in the post-Covid landscape
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Matthew Greenhall |
Thu, 11 Feb 2021 16:52:17 +0000 |
295 lines |
VR resources for counselling
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Brett Thomas |
Thu, 11 Feb 2021 12:18:44 +0000 |
19 lines |
CALL FOR PAPERS: Journal of Applied Research in Higher Education
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Patrick Blessinger |
Thu, 11 Feb 2021 04:50:46 -0500 |
95 lines |
Tech + Education Conference 2021 - USA, Pakistan, South Africa and Germany
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Brian Little |
Wed, 3 Feb 2021 14:47:22 +0000 |
66 lines |
CFP: IEEE TLT Special Issue on Workplace Learning Technologies
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Lee, Mark |
Sun, 31 Jan 2021 10:19:01 +0000 |
210 lines |